NE.Standard

Badge

A small status/tag indicator combining an optional icon and short text.

BadgeComponent · type key standard.badge · Contents · property blocks: ITooltipComponent

new BadgeComponent("badge")

Properties

PropertyTypeDefaultBindingDescription
Style
SetStyle · BindStyle
UIBadgeType?UIBadgeType.Primaryone-wayThe badge's visual style — Primary, Accent, Info, Warning, Success, Danger, or Surface; default Primary.
Color
SetColor · BindColor
UIThemeColor?nullone-wayOverrides BadgeComponent.Style with an explicit color when set, e.g. a tag/category swatch.
Icon
SetIcon · BindIcon
stringnullone-wayThe icon shown beside the badge text, by name from the registered icon font/set. translatable
IconColor
SetIconColor · BindIconColor
UIThemeColor?Defaultone-wayThe icon's colour; unset resolves to color: inherit, so it follows whatever it's drawn in.
IconSize
SetIconSize · BindIconSize
UIIconSize?nullone-wayThe icon's size; unset the glyph is as tall as the badge's own text.
Text
SetText · BindText
stringnullone-wayThe short text drawn inside the badge, beside its icon. translatable
TextType
SetTextType · BindTextType
UITextAppearance?Overlineone-wayThe text style used to render BadgeComponent.Text.
Tooltip
SetTooltip · BindTooltip
stringnullone-wayThe tooltip shown on hover and on focus. On a button-shaped control with no title of its own — an icon button — it is also the name a screen reader gets. translatable
TooltipPlacement
SetTooltipPlacement · BindTooltipPlacement
UIPopupPlacement?UIPopupPlacement.Topone-wayThe side the tooltip prefers; flips to the opposite side when there is no room for it there.
Common properties (16) — layout, visibility, theme, and the rest every component shares
PropertyTypeDefaultBindingDescription
Visibility
SetVisibility · BindVisibility
UIResponsive<UIVisibility>?Visibleone-wayWhat the component does with the room it was given, optionally overridden per breakpoint (e.g. collapsed from a given width up).
Enabled
SetEnabled · BindEnabled
bool?trueone-wayWhether the component responds to input; false dims it and marks it, and its subtree, inert.
Theme
SetTheme · BindTheme
UIThemeMode?nullone-wayThe theme mode forced on this component's subtree, or null to inherit the ambient theme.
HorizontalAlignment
SetHorizontalAlignment · BindHorizontalAlignment
UIAlignment?UIAlignment.Stretchone-wayWhere the component sits within its grid cell along the horizontal axis.
VerticalAlignment
SetVerticalAlignment · BindVerticalAlignment
UIAlignment?UIAlignment.Stretchone-wayWhere the component sits within its grid cell along the vertical axis.
Width
SetWidth · BindWidth
UIResponsive<UILayoutLength>?nullone-wayThe component width, optionally overridden per breakpoint.
MinWidth
SetMinWidth · BindMinWidth
UIResponsive<UILayoutLength>?nullone-wayThe component minimum width, optionally overridden per breakpoint.
MaxWidth
SetMaxWidth · BindMaxWidth
UIResponsive<UILayoutLength>?nullone-wayThe component maximum width, optionally overridden per breakpoint.
Height
SetHeight · BindHeight
UIResponsive<UILayoutLength>?nullone-wayThe component height, optionally overridden per breakpoint.
MinHeight
SetMinHeight · BindMinHeight
UIResponsive<UILayoutLength>?nullone-wayThe component minimum height, optionally overridden per breakpoint.
MaxHeight
SetMaxHeight · BindMaxHeight
UIResponsive<UILayoutLength>?nullone-wayThe component maximum height, optionally overridden per breakpoint.
ZIndex
SetZIndex · BindZIndex
int?0one-wayThe stacking order within the visual tree.
Margin
SetMargin · BindMargin
UIResponsive<UIThickness>?nullone-wayThe outer spacing around the component, optionally overridden per breakpoint.
Placement
SetPlacement · BindPlacement
UIResponsive<UIGridPlacement>?nullone-wayThe grid placement, optionally overridden per breakpoint.
Loading
SetLoading · BindLoading
bool?falseone-wayWhether the component is in loading state — a live state a controller turns on and off.
ShowContextMenu
SetShowContextMenu · BindShowContextMenu
bool?trueone-wayWhether a right-click opens the IVisualComponent.ContextMenu; on a host with rows, whether it opens any row's. Off, the menu stays in the tree and nothing opens it.